ShikakuOfThe.Day

How to play Shikaku

Fill the grid with rectangles. Each rectangle needs exactly one number, and its area must equal that number.

The rules

The 6 marks a six-cell rectangle. This one is 2 × 3.

  • One number per rectangle. A rectangle can’t contain a second clue.
  • Match the area. Count the cells, not the length of a side.
  • Cover the whole grid. No gaps and no overlapping rectangles.

Controls

Desktop

Click and drag between two corners. Right-click a rectangle to remove it.

Mobile

Tap the first and last cell. Press and hold a rectangle to remove it.

A good place to start

Look for a number with only a few possible rectangles.

Try the edges

A clue near a corner or border has fewer directions to grow.

Think in factors

A 12 could be 1 × 12, 2 × 6 or 3 × 4. Rule out shapes that don’t fit.

Look for shared cells

If every shape for a clue covers the same cell, that cell belongs to it.

Check what changed

After drawing a rectangle, look again at the clues beside it.

Choose a difficulty

There’s a new puzzle at every level each day. If you’re new to Shikaku, start with Easy. Your progress stays on this device.